Ellipse:

groupMath

center: Vec2

radiusX: number

radiusY: number

angle: number

fromMat2(tr: Mat2 ): Ellipse

toMat2(): Mat2

transform(tr: Mat4 ): Ellipse

bbox(): Rect

area(): number

clone(): Ellipse

collides(shape: ShapeType ): boolean

contains(point: Vec2 ): boolean

raycast(origin: Vec2 , direction: Vec2 ): RaycastResult

random(): Vec2