LevelOpt: groupOptions tileWidth: number Width of each block. tileHeight: number Height of each block. pos?: Vec2 Position of the first block. tiles: {} Definition of each tile. wildcardTile?(sym: string, pos: Vec2): CompList | null | undefined Called when encountered a symbol not defined in "tiles".
wildcardTile?(sym: string, pos: Vec2): CompList | null | undefined Called when encountered a symbol not defined in "tiles".