LoadSpriteOpt:

Sprite loading configuration.

sliceX?: number

If the defined area contains multiple sprites, how many frames are in the area hozizontally.

sliceY?: number

If the defined area contains multiple sprites, how many frames are in the area vertically.

slice9?: NineSlice

9 slice sprite for proportional scaling.

sincev3000.0

frames?: Quad[]

Individual frames.

sincev3000.0

anims?: SpriteAnims

Animation configuration.