loadAseprite(name: string | null , imgSrc: LoadSpriteSrc , jsonSrc: string | AsepriteData ): Asset<SpriteData>
Load a sprite with aseprite spritesheet json (should use "array" in the export options).
paramname- The asset name.
paramimgSrc- The image resource url.
loadAseprite("car", "sprites/car.png", "sprites/car.json")
returnsThe asset data.
sincev2000.0
groupAssets