onButtonRelease(btn: TButton | TButton[], action: (btn: TButton)=>void): KEventController
Register an event that runs when user release a defined button
(like "jump") on any input (keyboard, gamepad).
parambtn- The button(s) to listen for.
paramaction- The function to run when the event is triggered.
returnsThe event controller.
sincev3001.0
groupInput