onClick(tag: Tag, action: (a: GameObj)=>void): KEventController
Register an event that runs when game objs with certain tags are clicked (required to have the area() component).
param
tag- The tag to listen for.
param
action- The function to run when the event is triggered.
// click on any "chest" to open
onClick("chest", (chest) => chest.open())
returns
The event controller.
since
v2000.1
group
Input
onClick(action: ()=>void): KEventController
Register an event that runs when users clicks.
param
action- The function to run when the event is triggered.
// click on anywhere to go to "game" scene
onClick(() => go("game"));
returns
The event controller.
since
v2000.1
group
Events