particles(popt: ParticlesOpt, eopt: EmitterOpt): ParticlesComp

Attach a particle emitter to a Game Object.

parampopt The options for the particles.

parameopt The options for the emitter.

// beansplosion

// create the emitter
const emitter = add([
    pos(center()),
    particles({
        max: 100,
        speed: [75, 100],
        lifeTime: [0.75,1.0],
        angle: [0, 360],
        opacities: [1.0, 0.0],
        texture: getSprite("bean").tex,   // texture of a sprite
        quads: getSprite("bean").frames,  // frames of a sprite
    }, {
        direction: 0,
        spread: 360,
    }),
])

onUpdate(() => {
    emitter.emit(1)
})

sincev3001.0