rand(): number

Get a random number between 0 - 1.

rand<T>(n: T): T

Get a random value between 0 and the given value.
// a random number between 0 - 8
rand(8)

// a random point on screen
rand(vec2(width(), height()))

// a random color
rand(rgb(255, 255, 255))

rand<T>(a: T, b: T): T

Get a random value between the given bound.
rand(50, 100)
rand(vec2(20), vec2(100))

// spawn something on the right side of the screen but with random y value within screen height
add([
    pos(width(), rand(0, height())),
])