(cb: (objects: GameObj[]) => void): KEventController Attaches an event handler which is called when objects of interest are spotted.
param cbThe event handler called when objects are spotted.
(obj: GameObj<PosComp>, direction?: Vec2, fieldOfView?: number): boolean Returns true if the object is within the field of view.
param objThe object to test.
param directionThe direction to look at.
param fieldOfViewThe field of view in degrees.
(obj: GameObj<PosComp>): boolean Returns true if there is a line of sight to the object.
param objThe object to test.