Constant

KeepFlags

: typeof KeepFlags

Flags indicating which transform components to keep. When used, the aspect of the transform will not change visually even if the parent transform is different. For example a sprite pointing west, will keep pointing west, even if the parent transform applies a rotation with an angle different from 0. This is only applied once, during switching parents.

since v3000.0

group Game Obj

subgroup Types