Function lifespan(time: number, options?: LifespanCompOpt): EmptyComp Destroy the game obj after certain amount of timeparam time- The time to live.param options- Options for the lifespan component. See // spawn an explosion, destroy after 1.5 seconds (time + fade) add([ sprite("explosion", { anim: "burst", }), lifespan(1, { fade: 0.5 // it start fading 0.5 second after time }), ]); returns The lifespan comp.since v2000.0group Components