Function loadSound(name: string | null, src: string | ArrayBuffer | AudioBuffer): Asset<SoundData> Load a sound into asset manager, with name and resource url. Supported formats: mp3, ogg, wav. param name - The asset name.param src - The resource url. loadSound("shoot", "/sounds/horse.ogg"); loadSound("shoot", "/sounds/squeeze.mp3"); loadSound("shoot", "/sounds/shoot.wav"); returns The asset data.since v2000.0group Assets