Register an event that runs once frame when 2 game objs with certain tags stops colliding (required to have area() component).
param t1- The tag of the first game obj.
param t2- The tag of the second game obj.
param action- The function to run when the event is triggered.
onCollideEnd("bean", "earth", () => {
debug.log("destroying world in 3... 2... 1...")
});
returns The event controller.
since v3000.0
group Physics