The sentry component.

onObjectsSpotted(cb: (objects: GameObj[])=>void): KEventController

Attaches an event handler which is called when objects of interest are spotted.

paramThe event handler called when objects are spotted.

isWithinFieldOfView(obj: GameObj, direction?: Vec2, fieldOfView?: number): boolean

Returns true if the object is within the field of view.

paramThe object to test.

hasLineOfSight(obj: GameObj): boolean

Returns true if there is a line of sight to the object.

paramThe object to test.

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