lifespan(time: number, options?: LifespanCompOpt): EmptyComp

Destroy the game obj after certain amount of time
// spawn an explosion, destroy after 1 seconds, start fading away after 0.5 second
add([
    sprite("explosion", { anim: "burst", }),
    lifespan(1, { fade: 0.5 }),
])
kaplay logo

3001.0.0-alpha.18

Misc