AppEventMap: mouseMove: []
mouseDown: [MouseButton]
mousePress: [MouseButton]
mouseRelease: [MouseButton]
charInput: [string]
keyPress: [Key]
keyDown: [Key]
keyPressRepeat: [Key]
keyRelease: [Key]
touchStart: [Vec2, Touch]
touchMove: [Vec2, Touch]
touchEnd: [Vec2, Touch]
gamepadButtonDown: [KGamepadButton, KGamepad]
gamepadButtonPress: [KGamepadButton, KGamepad]
gamepadButtonRelease: [KGamepadButton, KGamepad]
gamepadStick: [string, Vec2, KGamepad]
gamepadConnect: [KGamepad]
gamepadDisconnect: [KGamepad]
buttonDown: [string]
buttonPress: [string]
buttonRelease: [string]
scroll: [Vec2]
hide: []
show: []
resize: []
input: []
mouseMove: []
mouseDown: [MouseButton]
mousePress: [MouseButton]
mouseRelease: [MouseButton]
charInput: [string]
keyPress: [Key]
keyDown: [Key]
keyPressRepeat: [Key]
keyRelease: [Key]
touchStart: [Vec2, Touch]
touchMove: [Vec2, Touch]
touchEnd: [Vec2, Touch]
gamepadButtonDown: [KGamepadButton, KGamepad]
gamepadButtonPress: [KGamepadButton, KGamepad]
gamepadButtonRelease: [KGamepadButton, KGamepad]
gamepadStick: [string, Vec2, KGamepad]
gamepadConnect: [KGamepad]
gamepadDisconnect: [KGamepad]
buttonDown: [string]
buttonPress: [string]
buttonRelease: [string]
scroll: [Vec2]
hide: []
show: []
resize: []
input: []
App events with their arguments