AppEventMap: mouseMove:
[
]
mouseDown:
[
MouseButton
]
mousePress:
[
MouseButton
]
mouseRelease:
[
MouseButton
]
charInput:
[
string
]
keyPress:
[
Key
]
keyDown:
[
Key
]
keyPressRepeat:
[
Key
]
keyRelease:
[
Key
]
touchStart:
[
Vec2, Touch
]
touchMove:
[
Vec2, Touch
]
touchEnd:
[
Vec2, Touch
]
gamepadButtonDown:
[
KGamepadButton, KGamepad
]
gamepadButtonPress:
[
KGamepadButton, KGamepad
]
gamepadButtonRelease:
[
KGamepadButton, KGamepad
]
gamepadStick:
[
string, Vec2, KGamepad
]
gamepadConnect:
[
KGamepad
]
gamepadDisconnect:
[
KGamepad
]
buttonDown:
[
string
]
buttonPress:
[
string
]
buttonRelease:
[
string
]
scroll:
[
Vec2
]
hide:
[
]
show:
[
]
resize:
[
]
input:
[
]
mouseMove: [ ]
mouseDown: [ MouseButton ]
mousePress: [ MouseButton ]
mouseRelease: [ MouseButton ]
charInput: [ string ]
keyPress: [ Key ]
keyDown: [ Key ]
keyPressRepeat: [ Key ]
keyRelease: [ Key ]
touchStart: [ Vec2, Touch ]
touchMove: [ Vec2, Touch ]
touchEnd: [ Vec2, Touch ]
gamepadButtonDown: [ KGamepadButton, KGamepad ]
gamepadButtonPress: [ KGamepadButton, KGamepad ]
gamepadButtonRelease: [ KGamepadButton, KGamepad ]
gamepadStick: [ string, Vec2, KGamepad ]
gamepadConnect: [ KGamepad ]
gamepadDisconnect: [ KGamepad ]
buttonDown: [ string ]
buttonPress: [ string ]
buttonRelease: [ string ]
scroll: [ Vec2 ]
hide: [ ]
show: [ ]
resize: [ ]
input: [ ]
App events with their arguments