Interface
SpriteCurAnim
:timer
: numberloop
: booleanspeed
: numberframeIndex
: numberThe current index relative to the start of the
associated frames
array for this animation.
This may be greater than the number of frames
in the sprite.
The current index relative to the start of the
associated frames
array for this animation.
This may be greater than the number of frames
in the sprite.
Assets
Game Obj
Components
Component Types
Scene
Input
Events
Info
Math
Layer
Camera
Layers
Level
Draw
Plugins
Button Bindings
GFX
Miscalenous