Function

make

(comps?: CompList<T>): GameObj<T>

Create a game object like add(), but not adding to the scene.

param comps- List of components to add to the game object.

const label = make([
    rect(100, 20),
]);

// Add a new text to the label
label.add([
    text("Hello, world!"),
]);

// Add game object to the scene
// Now it will render
add(label);

returns The created game object that contains all properties and methods each component offers.

since v3000.1

group Game Obj

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Layer

Miscalenous