drawCurve(curve: (t: number)=>Vec2, opt: DrawCurveOpt): void
Draw a curve.drawCurve(t => evaluateBezier(a, b, c, d, t) { width: 2, color: rgb(0, 0, 255), })
drawCurve(t => evaluateBezier(a, b, c, d, t) { width: 2, color: rgb(0, 0, 255), })
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