Function
lifespan
(time: number, options?: LifespanCompOpt): EmptyCompDestroy the game obj after certain amount of time
param time- The time to live.
param options- Options for the lifespan component. See
// spawn an explosion, destroy after 1.5 seconds (time + fade)
add([
sprite("explosion", { anim: "burst", }),
lifespan(1, {
fade: 0.5 // it start fading 0.5 second after time
}),
]);returns The lifespan comp.
since v2000.0
group Components