loadSpriteAtlas(src: LoadSpriteSrc, data: SpriteAtlasData): Asset<Record>
Load sprites from a sprite atlas.
param
src- The image resource url.
param
data- The sprite atlas data.
// See #SpriteAtlasData type for format spec
loadSpriteAtlas("sprites/dungeon.png", {
"hero": {
x: 128,
y: 68,
width: 144,
height: 28,
sliceX: 9,
anims: {
idle: { from: 0, to: 3 },
run: { from: 4, to: 7 },
hit: 8,
},
},
});
const player = add([
sprite("hero"),
]);
player.play("run");
returns
The asset data.
since
v2000.0
group
Assets