Function  
 loadSpriteAtlas
(src: LoadSpriteSrc, data: SpriteAtlasData): Asset<Record<string, SpriteData>>Load sprites from a sprite atlas.
param src- The image resource url.
param data- The sprite atlas data.
// See #SpriteAtlasData type for format spec
loadSpriteAtlas("sprites/dungeon.png", {
    "hero": {
        x: 128,
        y: 68,
        width: 144,
        height: 28,
        sliceX: 9,
        anims: {
            idle: { from: 0, to: 3 },
            run: { from: 4, to: 7 },
            hit: 8,
        },
    },
});
const player = add([
    sprite("hero"),
]);
player.play("run");returns The asset data.
since v2000.0
group Assets
 
 