vec2(x: number, y: number): Vec2
Create a 2d vector.// { x: 0, y: 0 } vec2() // { x: 10, y: 10 } vec2(10) // { x: 100, y: 80 } vec2(100, 80) // move to 150 degrees direction with by length 10 player.pos = pos.add(Vec2.fromAngle(150).scale(10))
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