LoadSpriteOpt:
Sprite loading configuration.sliceX?: number
If the defined area contains multiple sprites, how many frames are in the area hozizontally.sliceY?: number
If the defined area contains multiple sprites, how many frames are in the area vertically.slice9?: NineSlice
9 slice sprite for proportional scaling.since
v3000.0
frames?: Quad[]
Individual frames.since
v3000.0