Function
onCollideEnd
(t1: Tag, t2: Tag, action: (a: GameObj, b: GameObj, col?: Collision) => void): KEventControllerRegister an event that runs once frame when 2 game objs with certain tags stops colliding (required to have area() component).
param t1- The tag of the first game obj.
param t2- The tag of the second game obj.
param action- The function to run when the event is triggered.
onCollideEnd("bean", "earth", () => {
debug.log("destroying world in 3... 2... 1...")
});returns The event controller.
since v3000.0
group Physics