onCollideEnd(t1: Tag, t2: Tag, action: (a: GameObj, b: GameObj, col?: Collision)=>void): KEventController
Register an event that runs once frame when 2 game objs with certain tags stops colliding (required to have area() component).
param
t1- The tag of the first game obj.
param
t2- The tag of the second game obj.
param
action- The function to run when the event is triggered.
onCollideEnd("bean", "earth", () => { debug.log("destroying world in 3... 2... 1...") });
returns
The event controller.
since
v3000.0