AreaCompOpt:

Options for the area component.

shape?: Shape

The shape of the area (currently only Rect and Polygon is supported).
add([
    sprite("butterfly"),
    pos(100, 200),
    // a triangle shape!
    area({ shape: new Polygon([vec2(0), vec2(100), vec2(-100, 100)]) }),
])

scale?: number | Vec2

Area scale.

cursor?: Cursor

Cursor on hover.

collisionIgnore?: Tag[]

If this object should ignore collisions against certain other objects.

since

restitution?: number

Bounciness factor between 0 and 1.

since

friction?: number

Friction factor between 0 and 1.

since

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