Width of sprite. If `height` is not specified it'll stretch with aspect ratio. If `tiled` is set to true it'll tiled to the specified width horizontally.
Height of sprite. If `width` is not specified it'll stretch with aspect ratio. If `tiled` is set to true it'll tiled to the specified width vertically.
When set to true, `width` and `height` will not scale the sprite but instead render multiple tiled copies of them until the specified width and height. Useful for background texture pattern etc.