LoadSpriteOpt:
Sprite loading configuration.
sliceX?: number
If the defined area contains multiple sprites, how many frames are in the area horizontally.
sliceY?: number
If the defined area contains multiple sprites, how many frames are in the area vertically.
slice9?: NineSlice
9 slice sprite for proportional scaling.
since
v3000.0
frames?: Quad[]
Individual frames.
since
v3000.0
anims?: SpriteAnims
Animation configuration.