make<T>(comps?: CompList): GameObj<T>
Create a game object like add(), but not adding to the scene.
param
comps- List of components to add to the game object.
const label = make([
rect(100, 20),
]);
// Add a new text to the label
label.add([
text("Hello, world!"),
]);
// Add game object to the scene
// Now it will render
add(label);
returns
The created game object that contains all properties and methods each component offers.
since
v3000.1
group
Game Obj