make<T>(comps?: CompList): GameObj<T>
Create a game object like add(), but not adding to the scene.since
const label = make([ text("oh hi"), ]) add([ rect(label.width, label.height), color(0, 0, 255), children(label), ])
since
const label = make([ text("oh hi"), ]) add([ rect(label.width, label.height), color(0, 0, 255), children(label), ])
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