drawTriangle(options: DrawTriangleOpt): void
Draw a triangle.drawTriangle({ p1: vec2(0), p2: vec2(0, height()), p3: mousePos(), pos: vec2(100, 200), color: rgb(0, 0, 255), })
drawTriangle({ p1: vec2(0), p2: vec2(0, height()), p3: mousePos(), pos: vec2(100, 200), color: rgb(0, 0, 255), })
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