loadBitmapFont(name: string | null, src: string, gridW: number, gridH: number, opt?: LoadBitmapFontOpt): Asset<BitmapFontData>
Load a bitmap font into asset manager, with name and resource url and information on the layout of the bitmap.
param
name- The asset name.
param
src- The resource url.
param
gridW- The width of each character on the bitmap.
param
gridH- The height of each character on the bitmap.
param
opt- The options for the bitmap font.
// load a bitmap font called "04b03", with bitmap "fonts/04b03.png" // each character on bitmap has a size of (6, 8), and contains default ASCII_CHARS loadBitmapFont("04b03", "fonts/04b03.png", 6, 8); // load a font with custom characters loadBitmapFont("myfont", "myfont.png", 6, 8, { chars: "☺☻♥♦♣♠" });
returns
The asset data.
since
v3000.0