loadBitmapFont(name: string | null, src: string, gridWidth: number, gridHeight: number, options?: LoadBitmapFontOpt): Asset<BitmapFontData>

Load a bitmap font into asset manager, with name and resource url and information on the layout of the bitmap.

since

// load a bitmap font called "04b03", with bitmap "fonts/04b03.png"
// each character on bitmap has a size of (6, 8), and contains default ASCII_CHARS
loadBitmapFont("04b03", "fonts/04b03.png", 6, 8)

// load a font with custom characters
loadBitmapFont("myfont", "myfont.png", 6, 8, { chars: "☺☻♥♦♣♠" })
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Misc