Function
onCollide
(t1: Tag, t2: Tag, action: (a: GameObj, b: GameObj, col?: Collision) => void): KEventControllerRegister an event that runs once when 2 game objs with certain tags collides (required to have area() component).
param t1- The tag of the first game obj.
param t2- The tag of the second game obj.
param action- The function to run when the event is triggered.
onCollide("sun", "earth", () => {
addExplosion()
})returns The event controller.
since v2000.1
group Events