Mat4: m: number[]translate(p: Vec2): Mat4translate(p: Vec2): thisscale(s: Vec2): Mat4scale(p: Vec2): thisrotateX(a: number): Mat4rotateY(a: number): Mat4rotateZ(a: number): Mat4rotate(a: number): Mat4mult(other: Mat4): Mat4multVec2(p: Vec2): Vec2getTranslation(): Vec2getScale(): Vec2getRotation(): numbergetSkew(): Vec2invert(): Mat4clone(): Mat4