TileCompOpt:

isObstacle?: boolean

If the tile is an obstacle in pathfinding.

cost?: number

How much a tile is cost to traverse in pathfinding (default 0).

edges?: Edge[]

If the tile has hard edges that cannot pass in pathfinding.

offset?: Vec2

Position offset when setting `tilePos`.

Options for the tile component.

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3001.0.0-alpha.18

Misc