Mat23: a: numberb: numberc: numberd: numbere: numberf: numberfromMat2(m: Mat2): Mat23toMat2(): Mat2fromTranslation(t: Vec2): Mat23fromRotation(radians: number): Mat23fromScale(s: Vec2): Mat23clone(): Mat23setMat23(m: Mat23): voidsetIdentity(): voidmul(other: Mat23): Mat23translateSelfV(t: Vec2): Mat23translateSelf(x: number, y: number): Mat23rotateSelf(degrees: number): Mat23scaleSelfV(s: Vec2): Mat23scaleSelf(x: number, y: number): Mat23mulSelf(other: Mat23): voidtransform(p: Vec2): Vec2transformPoint(p: Vec2, o: Vec2): Vec2transformVector(v: Vec2, o: Vec2): Vec2det(): numberinverse(): Mat23getTranslation(): Vec2getRotation(): numbergetScale(): Vec2